Free Books for Java With Algorithms, Data
Structures, UML, Cryptography, and Design Pattern
Book 1: Algorithms in Java: Parts 1-4, Third Edition
Book description:
    This edition of Robert Sedgewick's popular work provides current and comprehensive
coverage of important algorithms for Java programmers. Michael Schidlowsky and Sedgewick have developed
new Java implementations that both express the methods in a concise and direct manner and provide programmers
with the practical means to test them on real applications
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Book 2: Data Structures and Algorithms in Java
Book description:
    Fundamental data structures in a consistent object-oriented framework
    Now revised to reflect the innovations of Java 5.0, Goodrich and Tamassia's Fourth Edition of Data
Structures and Algorithms in Java continues to offer accessible coverage of fundamental data structures, using a
consistent object-oriented framework. The authors provide intuition, description, and analysis of fundamental data
structures and algorithms. Numerous illustrations, web-based animations, and simplified mathematical analyses justify
important analytical concepts.
Key Features of the Fourth Edition:
* Updates to Java 5.0 include new sections on generics and other Java 5.0 features, and revised code fragments,
examples, and case studies to conform to Java 5.0.
* Hundreds of exercises, including many that are new to this edition, promote creativity and help readers learn
how to think like programmers and reinforce important concepts.
* New case studies illustrate topics such as web browsers, board games, and encryption.
* A new early chapter covers Arrays, Linked Lists, and Recursion.
* A new final chapter on Memory covers memory management and external memory data structures and algorithms.
* Java code examples are used extensively, with source code provided on the website.
* Online animations and effective in-text art illustrate data structures and algorithms in a clear, visual manner.
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
Key Features of the Fourth Edition:
* Updates to Java 5.0 include new sections on generics and other Java 5.0 features, and revised code fragments,
examples, and case studies to conform to Java 5.0.
* Hundreds of exercises, including many that are new to this edition, promote creativity and help readers learn
how to think like programmers and reinforce important concepts.
* New case studies illustrate topics such as web browsers, board games, and encryption.
* A new early chapter covers Arrays, Linked Lists, and Recursion.
* A new final chapter on Memory covers memory management and external memory data structures and algorithms.
* Java code examples are used extensively, with source code provided on the website.
* Online animations and effective in-text art illustrate data structures and algorithms in a clear, visual manner.
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
Book Link:
Download
Book 3: Addison Wesley - Design Pattern Java Work Book
Book description:
    This book presents a detailed explanation of how to implement design patterns and develop software
architectures by using patterns. It provides in-depth examples in Java and guides systems architects through the design process
by answering when, why, and how to implement specific patterns. More than 40 examples in Java allow systems architects and
developers to get their hands on implementing design patterns. In addition to using Java to illustrate how to implement patterns,
Software Architecture Design Patterns in Java provides UML diagrams to illustrate pattern design. A concluding case study ties
together the range of patterns presented and shows how to implement a Web hosting service.
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
Book Link:
Download
Book 4: UML Java Reverse Engineering Tutorial
Book description:
* Pragmatic coverage of UML as a working tool for Java developers
* Shows Java code alongside corresponding UML diagrams
* Covers every UML diagram relevant to Java programmers, including class, object, sequence, collaboration, and state diagrams
* Introduces dX, a lightweight, powerfully productive RUP & XP-derived process for successful software modeling
* Includes a detailed, start-to-finish case study: remote service client, server, sockets, and tests
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
* Pragmatic coverage of UML as a working tool for Java developers
* Shows Java code alongside corresponding UML diagrams
* Covers every UML diagram relevant to Java programmers, including class, object, sequence, collaboration, and state diagrams
* Introduces dX, a lightweight, powerfully productive RUP & XP-derived process for successful software modeling
* Includes a detailed, start-to-finish case study: remote service client, server, sockets, and tests
File Instruction :-
1) Open it with Winrar.
2) Password : www.lemonshare.net
3) Enjoy!
Book Link:
Download
Book 5: Java Cryptography Extensions - Practical Guide for Programmers
Book description:
    For a long time, there has been a need for a practical, down-to-earth developers book for the Java
Cryptography Extension. I am very happy to see there is now a book that can answer many of the technical questions that
developers, managers, and researchers have about such a critical topic. I am sure that this book will contribute greatly to
the success of securing Java applications and deployments for e-business. --Anthony Nadalin, Java Security Lead Architect, IBM
For many Java developers and software engineers, cryptography is an "on-demand" programming exercise, where cryptographic
concepts are shelved until the next project requires renewed focus. But considerations for cryptography must be made early on
in the design process and its imperative that developers know what kinds of solutions exist.
    One of Javas solutions to help bridge the gap between academic research and real-world problem solving comes in the form of a
well-defined architecture for implementing cryptographic solutions. However, to use the architecture and its extensions,
it is important to recognize the pros and cons of different cryptographic algorithms and to know how to implement various
devices like key agreements, digital signatures, and message digests, to name a few.
    In Java Cryptography Extensions (JCE), cryptography is discussed at the level that developers need to know to work with the JCE
and with their own applications but that doesnt overwhelm by packing in details unimportant to the busy professional.
The JCE is explored using numerous code examples and instructional detail, with clearly presented sections on each aspect
of the Java library. An online open-source cryptography toolkit and the code for all of the examples further reinforces the
concepts covered within the book. No other resource presents so concisely or effectively the exact material needed to begin
utilizing the JCE.
Book Link:
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Book 6: Bluetooth Application Programming with the Java APIs Essentials Edition
Book description:
    Adoption of Bluetooth wireless technology has become ubiquitous in the last few years.
One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT).
The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82
Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure,
and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing
JABWT applications in mobile phones and other personal wireless communications products.
Book Link:
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Book 7: Introduction to Computer Graphics - Using Java 2D and 3D
Book description:
    Computer graphics comprises the creation and representation of simple graphical elements and images,
as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic
understanding of the fundamental concepts in graphics. This book introduces the most important basic concepts of computer
graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly
approach enables the reader to gain understanding through the theory at work, via the many example programs provided.
With only elementary knowledge of the programming language Java, the reader will be able to create their own images and
animations immediately, using Java 2D and/or Java 3D.
Book Link:
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Book 8: JavaTech An Introduction to Scientific and Technical Computing with Java
Book description:
   
Book Link:
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Book 9: JavaTech is a practical introduction to the Java programming
Book description:
    JavaTech is a practical introduction to the Java programming language with an emphasis on the features
that benefit technical computing. After presenting the basics of object-oriented programming in Java, it examines introductory
topics such as graphical interfaces and thread processes. It goes on to review network programming and develops Web client-server
examples for tasks such as monitoring remote devices. The focus then shifts to distributed computing with RMI. Finally, it examines
how Java programs can access the local platform and interact with hardware.
Book Link:
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Book 10: Java Media APIs: Cross-Platform Imaging, Media and Visualization
Book description:
    Java Media APIs: Cross-Platform Imaging, Media, and Visualization presents integrated Java media solutions that
demonstrate the best practices for using this diverse collection. According to Sun MicroSystems, “This set of APIs supports the integration
of audio and video clips, animated presentations, 2D fonts, graphics, and images, as well as speech input/output and 3D models.” By presenting
each API in the context of its appropriate use within an integrated media application, the authors both illustrate the potential of the APIs and
offer the architectural guidance necessary to build compelling programs.
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